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Superhot_Story

Superhot: A Strong Story

 

 Superhot is one of the most iconic FPS games of recent times, with its innovative gameplay and theme. I loved all parts of the game, but the story stood out most to me. The game itself is short, only taking me 2 hours to finish. However, in that short time, the game manages to give […]

Your_Game_Doesn't_Need_To_Be_Original

Your Game Doesn’t Need To Be Original

 

 There seems to be some people in the game development community that think every one of their games needs to be completely new. They can’t make World War shooters because of Battlefield and Call of Duty. They can’t make a multiplayer sandbox game because of Minecraft and Rust. However, take note that I listed multiple […]

Sniper_Elite_2_Authentic

Sniper Elite V2: Authentic Gameplay

 

 I recently played through an oldie but a goldie, Sniper Elite V2. Its story, graphics, and sound were decent for its time, but none of the traditional things struck me as extraordinary. However, I noticed that as I was playing through, I found myself replaying levels often. I had this need for perfection, to not […]

Rocket_League_DLC

Rocket League: DLC Done Right

 

 In this day and age of the video games industry, downloadable content seems to be a very controversial topic. Whether the DLC is pointless or the developers are trying to squeeze as much money out of the players as they can, it often gets a bad rap. However, those problems are for another article. What […]

Write_Down_All_Your_Ideas

Write Down All Your Ideas

 

 In Game Development, sometimes coming up with a game idea can be hard. You want to pick the perfect one, but only come up with some silly fish game. You see a movie and come up with a great idea, only to forget it when you come home. You think of a mechanic for your […]