Rocket League: DLC Done Right


 In this day and age of the video games industry, downloadable content seems to be a very controversial topic. Whether the DLC is pointless or the developers are trying to squeeze as much money out of the players as they can, it often gets a bad rap. However, those problems are for another article. What […]


Write Down All Your Ideas


 In Game Development, sometimes coming up with a game idea can be hard. You want to pick the perfect one, but only come up with some silly fish game. You see a movie and come up with a great idea, only to forget it when you come home. You think of a mechanic for your […]


Starcraft: Continuing the Legacy


 Recently, the original Starcraft became available to download and play for free. Starcraft is one of the all-time greats in the RTS genre and games in general. With over 10 million copies sold since it’s release, Starcraft has made its fair share of cash. For such an iconic game, why would Blizzard make it free […]


Landfall Games Case Study


 Landfall Games is probably my favorite game development study right now, out of all the Indie and Triple-A companies. They are the developers behind Clustertruck and Totally Accurate Battle Simulator, two very hot titles. From making fun simple wacky games to doing spectacular marketing, they are the studio to beat. This article is going to […]