“Teddy Bears vs. Bed Bugs” Dev Blog #1: The Plan

Teddy Bears vs. Bed Bugs

Hello! Welcome to my first ever dev blog! This is my first try, so if I do something wrong or you think of ways I can improve, let me know please. Hopefully I can make this a bi-weekly or even weekly thing, as of right now the last weeks of school are tough so it will be bi-weekly for a bit. Though as I progress more, I may update you guys more often.

The game will be a 3d tower defense game, teddy bears being the good and bed bugs being the bad. I have taken some inspiration from games like Sanctum 2 and Bloons, and hope to make a game up to par with them.

Currently on the game itself, I have no progress. I do however have my ideas and planning all laid out and ready to go. I made a google docs and trello.com page to get myself organized. On my previous games, I hadn't really ever put that much time into planning, but I soon learned is crucial, so you should plan too. Don't want to end up almost done your game and find out two of your main mechanics don't work together!

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Here's some pictures of some sketches I made, which are my visions for what the game will (hopefully) look like. (Sorry about the quality, not a photographer). It's not a lot right now, but it's helping me to keep my ideas clear and keep me on track.

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So that's really it! Like I said, this is my first post, and this first one is more for me to get this all set up. I promise the next one will be better, and contain a lot more content.

Written By: Garrett Williams (HunGARE)